GraphicConverter universal binary version
Notes about this version
- System requirements: Mac OS X 10.4.4 or later
- Formats
- The following formats will be not available in the universal binary version (due missing SDKs for the current Mac OS X):
- LWF import and export
- LDF import
- FireViewer import and export with type 2 compression
- The following formats will be not available in the universal binary version (due missing SDKs for the current Mac OS X):
- Plug-ins
- Photoshop compatible plug-ins are not supported because they use the classic Carbon CFM calling mechanism. Please try to ask the manufacturer of your scanner for a TWAIN driver if it uses a Photoshop plugin at the moment.
- License
- You have to reenter your name and license key into the Universal Binary version.
Please report any problems or bugs with the universal binary version to our e-mail support@lemkesoft.com.
You
can use the Mac OS X version for PowerPC if you need the above
functions. The PowerPC version runs in Rosetta emulation on Intel-Macs,
too.
The conversion of GraphicConverter to XCode was done by








